Race your dot to the FINISH space before anyone else. Survive DotBot to win!
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On Your Turn
Roll 2 dice. Choose to move Die 1, Die 2, or the Sum of both. Roll doubles? You get star powers PLUS the option to roll again!
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Color Spaces
Your own color is your home — always safe from DotBot and color penalties! Neutral (white) spaces are also safe from DotBot. Wrong color = automatically frozen next turn + DotBot gets a bonus roll. Stars override color rules.
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Bumping
Land on a space already occupied by another dot and they get sent back to Start! Safe (white) spaces are the only exception — multiple dots can share them.
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Star Spaces
Land on a glowing gold star space to trigger a special power immediately!
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DotBot
After every round, DotBot rolls 1 die and moves. If it lands on you — back to Start! Neutral (white) spaces protect you.
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Winning
Two ways to win: land EXACTLY on the Finish space, OR be the last dot not eliminated by DotBot. Eliminated dots take no more turns.
⭐ Star Powers
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Freeze Bot — DotBot skips its next move
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Freeze Player — One opponent skips their next turn